> For the complete documentation index, see [llms.txt](https://wiki.frontierro.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.frontierro.com/server-features/random-opt.md).

# Random OPT

{% hint style="info" %}
🎲 **Random Options** are bonus effects rolled onto gear, on top of its normal stats. Every eligible item has **three option slots**, and **refining unlocks the higher tiers** — so a single drop keeps getting stronger as you upgrade it.
{% endhint %}

## ⚙️ How It Works

|  Slot |      Unlocks     | Theme                                        |
| :---: | :--------------: | -------------------------------------------- |
| **1** |    🎁 On drop    | Base — PvE damage & resist vs a monster race |
| **2** | 🔨 Refine **+4** | Stat boost                                   |
| **3** | 🔨 Refine **+7** | PvP / WoE vs players                         |

{% hint style="warning" %}
Refining only **unlocks** a slot — the option rolled inside it is **random**, within the range shown below.
{% endhint %}

***

## 🎁 Slot 1 · Base — On Drop

Rolled the moment the item drops. Tuned against a specific **monster race**.

| Gear                                     | Option           | Effect                              |
| ---------------------------------------- | ---------------- | ----------------------------------- |
| ⚔️ **Weapon · Headgear**                 | Race Damage      | **+3–5%** physical damage vs race   |
|                                          | Race M.Damage    | **+3–5%** magic damage vs race      |
| 🛡️ **Armor · Shield · Garment · Shoes** | Race Tolerance   | **−3–5%** physical damage from race |
|                                          | Race M.Tolerance | **−3–5%** magic damage from race    |

{% hint style="warning" %}
🧍 **"Demi-Human" here means the monster race — not players.** These Slot 1 race options only apply to **monsters**. A Demi-Human roll boosts damage against demi-human **mobs** (Kobolds, Orcs, humanoid MVPs…), and never against other players. Anti-player bonuses live exclusively in **Slot 3** below.
{% endhint %}

***

## 📊 Slot 2 · Stats — Refine +4

Unlocks at **+4**. A flat stat boost — one of the three stats rolls per item.

| Gear                                     | Possible Stat            |
| ---------------------------------------- | ------------------------ |
| ⚔️ **Weapon · Headgear**                 | **+1–3** STR · INT · DEX |
| 🛡️ **Armor · Shield · Garment · Shoes** | **+1–3** VIT · AGI · LUK |

***

## ⚔️ Slot 3 · PvP / WoE — Refine +7

Unlocks at **+7**. Player-focused options for PvP and WoE.

| Gear                                     | Option                      | Effect                                   |
| ---------------------------------------- | --------------------------- | ---------------------------------------- |
| ⚔️ **Weapon · Headgear**                 | Damage vs Player            | **+2–4%** physical damage to players     |
|                                          | M.Damage vs Player          | **+2–4%** magic damage to players        |
| 🛡️ **Armor · Shield · Garment · Shoes** | Tolerance vs Player         | **−2–4%** damage taken from players      |
|                                          | Demi-Human Weapon Tolerance | **−2–4%** weapon damage from demi-humans |

{% hint style="success" %}
🏆 **Refine with intent.** A freshly dropped item already fights monsters — push it to **+4** for stats and **+7** to turn it into real PvP / WoE gear.
{% endhint %}


---

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